
Insights from recent episode analysis
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Insights are generated by CastFox AI using publicly available data, episode content, and proprietary models.
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- Per-Episode Audience
Est. listeners per new episode within ~30 days
10,001 - 25,000 - Monthly Reach
Unique listeners across all episodes (30 days)
25,001 - 75,000 - Active Followers
Loyal subscribers who consistently listen
15,001 - 40,000
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On the show
From 11 epsHost
Recent guests
Recent episodes
Polly D’Arcy - Going from IC to VP of Design at Wealthsimple
Apr 28, 2026
55m 10s
Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer
Apr 21, 2026
52m 36s
Brian Lovin - How to level up with AI as a designer
Apr 14, 2026
55m 04s
Ian Silber - What it's like designing at OpenAI
Apr 8, 2026
45m 10s
Marvin Schwaibold - Inside Shopify's New Product Design Studio
Apr 2, 2026
54m 36s
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| Date | Episode | Topics | Guests | Brands | Places | Keywords | Sponsor | Length | |
|---|---|---|---|---|---|---|---|---|---|
| 4/28/26 | ![]() Polly D’Arcy - Going from IC to VP of Design at Wealthsimple✨ | design leadershiphiring+3 | Polly D’Arcy | Wealthsimple | — | design leadershipWealthsimple+5 | — | 55m 10s | |
| 4/21/26 | ![]() Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer✨ | designAI creativity+4 | Brandon Jacoby | Cash AppTolan | — | designtaste+7 | — | 52m 36s | |
| 4/14/26 | ![]() Brian Lovin - How to level up with AI as a designer✨ | AI in designdesign process+4 | Brian Lovin | ConductorCursor+4 | — | AI toolsdesign process+7 | — | 55m 04s | |
| 4/8/26 | ![]() Ian Silber - What it's like designing at OpenAI✨ | designOpenAI+4 | Ian Silber | CodexCursor+1 | — | OpenAIdesign culture+5 | — | 45m 10s | |
| 4/2/26 | ![]() Marvin Schwaibold - Inside Shopify's New Product Design Studio✨ | product designAI in design+3 | Marvin Schwaibold | Claude CodeArtifact+3 | — | Shopifyproduct design+5 | — | 54m 36s | |
| 3/25/26 | ![]() Flora Guo - How to accelerate your design career with AI✨ | design careerAI in design+5 | Flora Guo | Claude CodePaper+3 | — | design careerAI tools+8 | — | 46m 36s | |
| 3/19/26 | ![]() Kris Puckett - Becoming an AI-native designer✨ | AI designpersonal systems+3 | Kris Puckett | Epilogue appClaude Code+3 | — | AIdesign+5 | — | 52m 57s | |
| 3/12/26 | ![]() Josh Puckett - Crafting interfaces with uncommon care✨ | interface designuser experience+3 | Josh Puckett | WealthfrontDropbox | — | interface designuncommon care+3 | Interface CraftDIVE20 | 53m 57s | |
| 3/10/26 | ![]() Luis Ouriach - How are design systems changing?✨ | design systemsAI in design+3 | Luis Ouriach | FigmaClaude+2 | — | design systemsAI+4 | — | 55m 10s | |
| 3/5/26 | ![]() Cameron Worboys - Inside an AI-native design org✨ | AI-native designproduct design+3 | Cameron Worboys | Cash App | — | AI designproduct design+3 | — | 54m 48s | |
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| 2/23/26 | ![]() Katie Dill - The new era of design at Stripe✨ | design evolutionweb design+4 | Katie Dill | StripeBeauty is the New Business Tool+2 | — | StripeKatie Dill+5 | — | 54m 32s | |
| 2/18/26 | ![]() Julien Martin - Why Amo's Design Hits Different | As software becomes easier to create than ever, what does it look like to truly differentiate with design?Today's episode with Julien Martin (https://x.com/julienmartin_?lang=en) is an attempt to answer that question.He was the Head of Design at Zenly, Snapchat, and Amo which is some of the most uniquely impressive consumer design I've ever seen.Some highlights:- Behind the scenes of early Amo explorations- How the composition of design orgs is changing- The unlock that led to Amo's unique visual language- Julien’s advice for how to succeed in today’s job market- The untold story of how Julien joined in the early days of Behance- Why side projects are now the strongest signal when hiring designers*- Andy Allen (https://www.dive.club/deep-dives/andy-allen) (referenced multiple times for his “not boring” article and Camera app)- Off Market (https://offmarketjobs.substack.com/) (Julien’s talent agency for designers)- Retro app (https://retro.app/) and Duolingo (https://www.duolingo.com/) (mentioned as inspiration) | 57m 58s | ||||||
| 2/16/26 | ![]() Tommy Smith - How side projects can land you a dream job | Today's episode is with Tommy Smith who recently landed a new role as a part of the Dive Talent Network.So we're doing a deep dive into what makes his portfolio so effective:Making his side project a first-class citizenPositioning himself as a new design engineerAdding personality by experimenting with RiveHighlighting what matters most in his case studiesFlexing his craft muscles and nailed the finer details | 39m 58s | ||||||
| 2/12/26 | ![]() Ryan Stephen - Creativity, Storytelling, and Prototyping Playful Ideas | Ryan Stephen (https://x.com/Ryan__Stephen) is a product designer at Microsoft, but the reason I wanted to interview him is because he's the man behind some of my favorite design experiments on Twitter.So in this episode Ryan gives us a behind-the-scenes look at his creative process, the tools in his stack, and how he approaches effective storytelling in design.Some highlights:- How Ryan sparks creativity- The power of putting your work on Twitter- How Ryan thinks about investing in his career- Ryan’s mental model for fidelity and prototyping- The lessons Ryan’s learned about effective storytelling- The tools and techniques Ryan uses to make ideas feel real- + a lot more | 40m 28s | ||||||
| 2/9/26 | ![]() Hannah Hearth - Design Careers in the Age of AI | Today's episode is with Hannah Hearth who recently became the Head of Product Design at Vercel. We talk about all of the changes that are happening in our industry and what it all means for designers. Everything from how AI tools are changing the practice of design to how this impact the way we think about our career paths.Some highlights:Hannah’s #1 trait for great designersThe most underrated storytelling tacticDoing more with less while not burning outExamples of how AI is changing the design processHow design orgs should think about adopting AI toolsHow much coding is happening on the Vercel design teamPreserving craft and design thinking with collapsed timelinesa lot more | 51m 24s | ||||||
| 2/4/26 | ![]() Karl Koch - Tips for New Design Engineers | Get 10% off Karl's Become a Design Engineer course: https://join.dive.club/karlToday’s episode is with Karl Koch (https://x.com/_kejk?lang=en) and it’s filled with practical tips for new design engineers looking to push past what AI gives you out of the box.We go deep into:- Adopting the design engineering mindset- What the job market looks like for design engineers- The difference between frontend and design engineers- Specific language to create better interaction design- The details Karl is sweating in his role at Duck Duck Go- + a lot moreGet 10% off Karl's Become a Design Engineer course: https://join.dive.club/karl | 45m 43s | ||||||
| 2/2/26 | ![]() Why Rive is a big deal for the future of design | This episode is a deep dive into Rive—the engine powering experiences like Spotify Wrapped, next-gen car dashboards, and so much more.After hearing Luigi and Guido Rosso’s vision for the future of interactive software, I’m convinced it will be a big deal for designers 👀 | 43m 41s | ||||||
| 1/28/26 | ![]() Best AI Coding Tools for Designers | One of the biggest parts of my design practice is knowing which tool to reach for when coding with AI.There are a lot of options and they’re changing every week 😅So in this episode, I break down:1. The mental model I use to think about different types of AI coding workflows2. How that model guides which tools I actually reach for day to day3. The new AI coding product I’m completely hooked on right now- Tools listed: - Lovable (https://lovable.dev/) - Figma Make (https://www.figma.com/make/) - Dessn (https://www.dessn.ai/) - Conductor (https://www.conductor.build/) - Warp (https://www.warp.dev/) - Inflight (https://www.inflight.co) | 19m 38s | ||||||
| 1/26/26 | ![]() Xavier Jack - How To Vibe Code in 3D | Sometimes you open up a website and it's so good that you're left wondering... how the heck did they pull that off?In this episode the designer of the original Amie website, Xavier Jack (https://x.com/KMkota0), is going to give us a little tutorial of what it looks like to bring web experiences to life with 3D.Some highlights:- How he prototyped the viral Amie website- How he made the Amie interactive balloons from scratch- How he uses mental models to understand 3D design tools- Amie.so (http://amie.so/)- Desktop.fm (https://desktop.fm/)- Three.tools (https://three.tools/)- Shopify Winter 2026 https://shopify.com/editions/winter2026- Wiggle bones https://wiggle.three.tools/docs/manual/getting-started- Blender (3D modeling software)- Three.js (JavaScript 3D library) | 45m 23s | ||||||
| 1/21/26 | ![]() Matt Sellers - What a top 1% design portfolio looks like | Last month the head of design at Lovable, Nad Chishtie, walked us through the portfolio of one of their recent design hires, Matt Sellers.So today's episode is a behind-the-scenes of what it actually takes to create a portfolio that gets you hired at one of today's top startups.He shares some really tactical mental models that I think everyone can benefit from.Some highlights:Why Matt removed 80%+ of his workWhat made Matt's micro copy so effectiveHow Matt built his micro animations in FramerThe finer details of Matt’s portfolio and micro-interactionsHow Matt changed his portfolio strategy and why it workedWhat it takes to make your portfolio an experience rather than a cataloga lot moreNad Chishtie’s episode | 33m 10s | ||||||
| 1/19/26 | ![]() Stephen Haney - The 2026 AI Design Field Report (tools, process, and what's working) | There's been a heck of a debate around the future of coding and design tools lately... but what's actually happening inside of today's top teams?Where is all this headed and how does the future of our tools shape the role of a designer?Today's episode is with Stephen Haney (https://x.com/sdothaney) who is the founder of the new design tool Paper.And for the last few months he's studied how design teams actually use AI in their everyday roles... everything from tooling to prototyping to process.He walks us through some of his key findings and how that's shaping his product strategy for Paper 👇Some highlights:- The “designer playground” approach- How AI adoption looks at startups vs. big companies- Why designers at big companies aren’t PRing to production- AI usage being mandated in performance reviews for designers- The new localhost sharing problem and how teams are solving it- Why local development is winning over cloud tools for design teams- Why companies use of AI tools doesn’t match what you see on Twitter- + a lot moreBasecamp’s “Shape Up” project management philosophy (https://basecamp.com/shapeup) | 48m 29s | ||||||
| 1/14/26 | ![]() Dessn - Is this the future of AI prototyping? | Gab and Nim are the co-founders of a startup called Dessn which allows designers to prototype in the context of their production codebase (without any of the setup).So I asked them to hook it up to the Inflight repo and give me a little demo to see what’s possible.I’m pretty sold 👀 | 34m 14s | ||||||
| 1/9/26 | ![]() Henry Modisett - Inside Perplexity's design culture | Someone asked me recently... if you had to join a design team, who would you want to work for?And my answer was easy... PerplexitySo today's episode with Henry Modisett (https://x.com/henrymodis) (Perplexity's VP of Design) is a deep dive into what makes their design culture so special.Some highlights:- How to create a culture of decisiveness- What signals Henry is looking for in designers- Factors that influence Henry’s leadership style- How to lay the right foundation for your design org- Why Henry is doing feedback differently at Perplexity- Henry’s strategies for building world class design teams- + a lot more | 47m 40s | ||||||
| 1/7/26 | ![]() Designer's toolkit for Claude Code | Kyle Zantos is leading the new UX Tools Labs where he's responsible for figuring out what matters for new design tools and workflows.As a result, he's pretty quickly become my go-to source as I transition into more of a builder with AI.So this conversation is a deep dive into very specific tactics you can use on your own design engineering journey.We'll go through recommended tools, workflows, and Kyle's process for building a design engineering "Skill" using Claude Code.Kyle’s portfolio site: https://zantos.coLeva control panel: https://threejsresources.com/tool/levaCompound Engineering plugin: https://github.com/EveryInc/compound-engineering-pluginJhey Tompkins: https://x.com/jh3yyDerek Briggs: https://x.com/PixelJanitorWill King: https://x.com/willkingEmil Kowalski: https://x.com/emilkowalski | 48m 03s | ||||||
| 1/2/26 | ![]() The trick to AI prototyping with your design system | We talk a lot about using AI at startups…But what are more established companies doing to scale AI prototyping?What are the best ways to use AI to prototype with your design system?That's what today's episode is all about because we're talking with Lewis Healey (https://x.com/Lewishealey) and Kylor Hall (https://www.linkedin.com/in/kylorhall/) about how they scaled AI prototyping at Atlassian.Some highlights 👇- Their vision for a truly AI-native design system- What's worked to scale AI prototyping adoption- Tips for reducing hallucinations when prototyping- ways to help AI make sense of your design system- Their novel approach to prototyping with “templates”- How the role of design system designers is changing with AI- + a lot more- Atlassian Design System (https://atlassian.design/)- Figma Make (https://www.figma.com/make/?gad_campaignid=23356954992&gbraid=0AAAABCTX0ItGAe7RZBBeUOUindISLe0Un) (AI prototyping tool)- AI Builders Week (Atlassian internal program) (https://www.atlassian.com/blog/inside-atlassian/ai-product-builders-week) | 52m 55s | ||||||
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Chart Positions
22 placements across 22 markets.
Chart Positions
22 placements across 22 markets.

























